WIP: Ork Big Mek

I’ve been working on a custom (“kustom”?) ork ‘Big Mek’ leader model. The existing model is pretty cool, but I wanted a beefier-looking mek, not just a little dude. So, I used a ork ‘nob’ body, some bitz from various ork kits, including a nifty head from a stormboy, as well as a bit of guitar string for the cable.┬áSo far, so good… but I feel like he needs a bit more.

Here’re some photos!

Big Mek 1
The Big Mek doesn't carry much in the way of weapons, but that's a fully armed and operation 'kustom force field' on his back!
Big Mek 2
A shot of the kustom force field, with his 'choppa' blade tucked underneath it.
Big Mek 3
This Big Mek is also wearing 'eavy armor, which I detailed using various bits with metal plates and the full-face helmet.

More to come!

WIP: Deathwatch Killteam

These guys are mostly done, but they are miniatures representing members of a Deathwatch Kill Team that is being played by friends of mine in my Deathwatch RPG campaign. The painting is pretty far along, but I have a lot of detail work left on some of them.

Sigismund
Sigismund, tactical marine from the Black Templars, holding his power sword aloft.
Calibos
Calibos, Librarian of the Dark Angels.
Phastos
Phastos, Devastator of the Salamanders.
Catallus
Catallus, Apothecary of the Ultramarines.

Some cleanup is needed, but these have come along pretty well so far (especially since I feel like I couldn’t paint well at all a year ago). Hooray!

WIP: Ghetorix Re-pose

Ghetorix is a warpwolf character warbeast (for laypersons, he’s a big, special werewolf with an axe) for my Circle Orboros army. Naturally, I didn’t like the way his wrists looked in his default pose. I say “naturally” because I tend to find flaws in every model that I am then motivated to convert to my own liking.

So, here’s Privateer Press’s photo of Ghetorix:

Ghetorix
Notice his left wrist? I don't like its angle. It is goofy.

So… I had to change him. And that meant cutting his axe in half, then sculpting new handle wrapping in Green Stuff, and then pinning him together… and then taking terrible pictures of him because his axe is heavy and he’s not based yet.

Ghetorix 1
Oh man, what a crappy photo of my work. So crappy. Bad angle. He's leaning. What was I thinking taking this photo? What I am thinking posting it here?
Ghetorix 2
This is a much better picture, which shows how badass this axe is, and it shows that my sculpting work isn't too bad.

Next, Ghetorix needs a FABULOUS base, because all special character werewolf types need a FABULOUS base. I just have no idea what that base should be…

Coming soon… some posts with painting, and some things not about minis, but about some other aspect of gaming… hopefully.

WIP: Deathjack

Oh, the horrors of Deathjack.

I have a small Cryx collection that I really ought to spend more time finishing. The centerpiece, of course, is the dastardly Deathjack. I love the Deathjack model, but it’s notoriously hard to keep together, it’s top-heavy, and the “official” pose leaves some things to be desired.

So, I set out with some goals in mind:

  1. Deathjack’s clawed fingers would be turned inward. Out of the box, they point straight out, which looks dumb.
  2. Deathjack’s head would be in the top half of his body. The hunched-over pose suggested by the instructions and box photo is awful, placing his head at the level of his waist, apparently.
  3. Deathjack’s head would be positioned so he strode into battle with his chin up, and not so that he was dejectedly looking at the ground.
  4. Deathjack would be pinned all over. His spikes, his chimneys, his shoulders, his arms, his claws – everything would have pins and whatever adhesive necessary to make him solid. Pieces would not fall off.
  5. Deathjack’s pose would be as dynamic as I could manage.

In the end, I declare success! (mostly)

Here is how he looks right now (pending a little bit of cleanup and gap-filling):

Deathjack - front angle
The right arm's pose looks slightly odd here - otherwise, his head is held high, his fingers and thumbs curl inward, and (trust me) he is pinned to death.

Deathjack - side view
The right arm looks much cooler here. You can also see how I bent his toes so that his left foot is almost gripping the base.

And Now, the Horror

This wasn’t easily accomplished. Here’re some of the horrors I endured while accomplishing this:

  • Pins in every joint, including a finger and a thumb, the spikes on the back of the hands, and the outstretched rib cage bits on his chest.
  • Big pins holding his legs into the base. The base is Super Sculpey glued to the plastic base, with craft matchsticks to create a “hardwood floor” or “deck” look, along with some bits of broken plaster for debris.
  • Gorilla Glue. The big pins in the legs weren’t enough to hold Deathjack still. Since there were gaps between the feet and ankles, I filled it with Gorilla Glue, which expands as it dries. This filled those gaps, holding Deathjack fast and steady to the base.
  • Once I found out how well Gorilla Glue worked in the ankles, I poured it into the hips, too. I had flared Deathjack’s legs out a bit, and that made them impossible to secure to the pelvis part. But the expanding Gorilla Glue closed the gaps and secured it. I did have to cut and file at the excess Gorilla Glue to clean up the gap, though.
  • Gorilla Glue helped secure the goofy wrist poles into the two-part claw pieces.
  • Apoxy Sculpt filled in the gap under the head to help me attach the head to the neck at the angle I wanted.
  • Liquid Green Stuff helped me fill smaller gaps and secure things like the spikes on the backs of the hands, the thumb that had broken off before I even started bending it, and the gaps left in the hips.
  • Most remarkably, I broke six or seven (very tiny) drill bits while trying to make pilot holes for pins. All of these bits remain in Deathjack, some of them acting as de facto pins to help keep him together.

It took a lot of time, and there were several moments (especially as drill bits broke) where I wanted to throw Deathjack against the wall, but in the end, I think the finished product speaks for itself, and makes the frustration well worth it.

Now… I should probably paint it…